The land of Kievan Rus' is in turmoil following the death of the renowned Vladimir the Great in 1015. The people need a capable ruler to inspire and lead them and Vladimir’s children are embroiled in a fierce power struggle for the right to rule as the next Grand Prince or Princess of Kiev.
Rurik: Dawn of Kiev is a euro-style auction programming game set in an 11th century Eastern European kingdom. You play as one of several potential heirs to the throne, and although deploying your troops for warfare seems to be the easiest path for success, the people value a ruler who leads well in a variety of endeavors. Win over the hearts of the people and prove your worth. Establish your legacy by constructing buildings and performing great deeds or pursue your own agenda by ruling large areas of land and collecting tribute. Only then will you earn the right to rule Kievan Rus’ as the Grand Prince(ss)!
In Rurik, players plan their actions openly by determining how much influence to exert for them. The more influence you spend on an action keeps you from performing that action as quickly but you reap greater benefits. Conversely, the less you influence you spend allows you to perform that action quickly but for lesser benefits. This planning mechanism adds tension and strategic depth beyond the typical action-selection in other euro-style area control games. No two games of Rurik are alike due to a variety of prince(ss) powers, household abilities, hidden agendas, and additional scenarios.
Jun 14-18, 2017: Demoing and playtesting at Origins.
May 29, 2017: Finalized game name.
May 22, 2017: Signed game from Stan.
Apr - May, 2017: Playtesting & development prior to signing game.
2015 - 2017: Initial game concept & playtesting by designer Stan Kordonskiy.